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NetherCode is now in PROTOTYPING mode. A workable game became alive on January 10, 2012 at 10:34 pm. This game consists of an onsite dedicated Debian Linux with Apache2 server, Panda 3D game engine and the server/client Python scripts. Stat and location storage is in MySql. After another 30-days of development I will begin to layout each step of the game creation process in the training modules below and will add all of the pieces for download. The idea is that if you can get a simple MMORPG up and running then you will be free to learn and work on the various pieces as you go.
** Special Note: while we are prototyping (until about June 2012) the server may go down for a few minutes at any time. This is because I do the terrains in a PC, characters in iMac, and server scripts in Linux. I do not see you in the game if I am not logged in and I just batch update the Linux server from the PC or iMac. I realize I could just walk across the room and see who is logged in but during this time it is much easier to update through batch. No one is being knocked off the server intentionally ..... *just a reminder that everything being done here is with OpenSource software so that no one has to buy anything ..
1/11/2012 .. The game server is alive and you can log in here --> Game Login NOTE: you need the Panda3d run-time to play and you will be asked to approve an SSL certificate which is just one I manufactured for the game. http://www.panda3d.org/download.php?runtime While you are waiting for us to catch everything up here, you can check these sites for some great tutorials: http://www.gryllus.net/Blender/3D.html *excellent Blender tutorials http://www.panda3d.org/ *Panda game engine - you may not come back after playing with this excellent project engine but learning is what it is all about http://www.w3schools.com/ Good site for HTML and other web scripting languages. * our first model is ready and will start the game styling in his nifty NetherCode T-Shirt.
2nd race type joins the game 1/25/2012 ... Elfs
* The trademarks used at Nethercode are owned by their respective companies and are provided as links to each website where that software is available and help keep us mindful of all the hard work done by these companies and individuals.
Available Courses
| bharvey@nethercode.com WELCOME to NetherCode an online learning environment for game development
FTP link to load the user's .egg model into the game: FTP Your model Current Status: 1/3/2012 6:00pm EST - OK, so my new server setup in 6-hours took two days 1/7/2012 .. It took me a bit to learn the scripting activation in Apache 2.x .. but it is now working. I am also keeping good notes to add to our learning modules for the server installation process. Recent activityActivity since Wednesday, January 25, 2012, 10:55 PM
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However ... it is ALIVE!!
We now have our own dedicated game server .....